/*
 * MenuInicial.cpp
 *
 *  Created on: 05/03/2013
 *      Author: eusyar
 */

#include "game/stages/MenuInicial.h"

MenuInicial::MenuInicial() {


}

MenuInicial::~MenuInicial() {

}

bool MenuInicial::setUp()
{
	bool ret = true;
	ret = ret && loadAndEnableEnemies();
	return GameState::setUp();
}

bool MenuInicial::render()
{
	return GameState::render();
}

void MenuInicial::update()
{
	GameState::update();
}

bool MenuInicial::loadAndEnableEnemies() {


	//objList.push_back();

	return true;
}


